Sep 16, 2008, 04:08 AM // 04:08
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#21
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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[weaken armor] ftw
........
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Sep 16, 2008, 12:05 PM // 12:05
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#22
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Xsiriss
Yeh cos you get floored by the old merciless spear/sun and moon slashway in HA sooooo much...this was mostly intended for pve as you can't really work the few combos there even are properly or to ful effect. Cracked armour IS useless, it basically doesn't affect casters and those are always the prime targets for any PvP. Whats thep point in having a condition you can barely use
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Casters in PvP take shields to use for more armor. It may seem like only 8 more armor, but the people who know what they are doing get 18 more armor. There are also spells that add armor, although they aren't as common.
For PvE, maybe, just maybe you have heard about this amazing thing they added to the game. Its called teamwork. If you are playing a Warrior or Ranger and want to use skills that make use of Cracked Armor, but don't have a skill to cause it, have a hero or team mate bring a skill for you. There is also something called a secondary. I love using Body Blow in PvE on my Warrior. I just go /N and bring Plague Touch and Weaken Armor. At 6 Curses, I remove 2 conditions and apply cracked armor long enough to make use of Body Blow.
If you want to play a game alone, find a new game. This is a multiplayer game. So make use of those other players.
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Sep 16, 2008, 12:11 PM // 12:11
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#23
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by MsMassacre
Incidentally, it is untrue that weapon users get the most benefit from CA; ele's do. Against lvl 28's, I get more of a damage increase from CA than from glyph of elemental power and elemental lord COMBINED.
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That's why my ele runs them both with Lightning Orb. WHAM! I love it so much.
Quote:
Originally Posted by MagmaRed
For PvE, maybe, just maybe you have heard about this amazing thing they added to the game. Its called teamwork. If you are playing a Warrior or Ranger and want to use skills that make use of Cracked Armor, but don't have a skill to cause it, have a hero or team mate bring a skill for you. There is also something called a secondary.
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Do not speak of such evils.
Last edited by cataphract; Sep 16, 2008 at 12:16 PM // 12:16..
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Sep 16, 2008, 03:13 PM // 15:13
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#24
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The dead warriors and paragons I fulminated in PvP just with experimental cheap air magic builds say you are wrong...
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Sep 16, 2008, 03:53 PM // 15:53
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#25
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Krytan Explorer
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Cracked armor, meet armor penetration. I think you two will be good friends.
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Sep 16, 2008, 10:43 PM // 22:43
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#26
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Wilds Pathfinder
Join Date: Jul 2006
Location: UK
Profession: W/
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Quote:
Cracked armour is a pretty useless condition, mainly due to how few skills actually inflict it but also as it is only useful in pve for bosses/if it is aoe based like cracked amour. In PvP/AB it's alright but not powerful unless the foe with it is under pressure, and as cracked armour won't do anything to casters who are the ones you target first it's not very helpful again.
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lol the way you put /AB after PvP makes me think that your not a very exp PvP'er
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Sep 17, 2008, 01:04 AM // 01:04
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#27
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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The biggest issue I see with Cracked Armor is that the lowest the armor can be reduced to is 60 AL.
On a caster without armor insignias or a shield, it's useless except for the few other skills that need cracked armor.
On 70 and 80 AL professions, it's fine, no issue. It is especially useful with fighting Warriors and Paragons with shields or armor insignias.
However, on any profession that does not have max armor, Cracked Armor is 100% useless.
Another issue is what has been pointed out, so few skills give it in comparison to those that require it.
I do think some skills need to give cracked armor, but not so much the skills suggested (as those skills will go from good/balanced to overpowered).
Iirc, only air elementalists and curse necros can give cracked armor. There might be a war skill, but I'm not sure on that. And for necros, there is only one skill that gives cracked armor ([weaken armor]). Most skills need to give cracked armor, but not a lot more, maybe one or two per profession (excluding mesmer, as they deal with the mind not the body, and monk perhaps ritualist as well).
Last edited by Konig Des Todes; Sep 17, 2008 at 01:06 AM // 01:06..
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Sep 17, 2008, 01:17 AM // 01:17
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#28
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Academy Page
Join Date: Jul 2008
Guild: <none>
Profession: E/
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@ Azazel the Assassin: [[shrinking armor]. Mesmers actually already have it.
I do agree though that the fact that it can't lower armor below 60 makes it rather pointless throughout a large portion of the game. Until you reach the point in the game where your opponents have more than 60 armor, it's useless apart from the skills that exploit it. Of course, in HM where very nearly every enemy has over 60, it can be quite handy.
I think that it should be something more like:
"While suffering from this condition, all damage you recieve has 15% armor penetration. (stacking)."
Where the '(stacking)' means that it stacks with stuff like a skill's inherent armor penetration (any lightning spell for example)
Last edited by Sage Tylos; Sep 17, 2008 at 01:22 AM // 01:22..
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Sep 17, 2008, 01:18 AM // 01:18
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#29
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Krytan Explorer
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Quote:
Originally Posted by Azazel The Assassin
The biggest issue I see with Cracked Armor is that the lowest the armor can be reduced to is 60 AL.
On a caster without armor insignias or a shield, it's useless except for the few other skills that need cracked armor.
On 70 and 80 AL professions, it's fine, no issue. It is especially useful with fighting Warriors and Paragons with shields or armor insignias.
However, on any profession that does not have max armor, Cracked Armor is 100% useless.
Another issue is what has been pointed out, so few skills give it in comparison to those that require it.
I do think some skills need to give cracked armor, but not so much the skills suggested (as those skills will go from good/balanced to overpowered).
Iirc, only air elementalists and curse necros can give cracked armor. There might be a war skill, but I'm not sure on that. And for necros, there is only one skill that gives cracked armor ([weaken armor]). Most skills need to give cracked armor, but not a lot more, maybe one or two per profession (excluding mesmer, as they deal with the mind not the body, and monk perhaps ritualist as well).
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[well of ruin]
(twelve1212)
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Sep 17, 2008, 01:26 AM // 01:26
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#30
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Krytan Explorer
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i hope people arent forgets rits ability to cause cracked armor, sundering weapon ftw!!!(*cough*rspikeanduseonparagon*cough*)<---for those who dont know what it says, its "r spike and use on paragon".
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Sep 17, 2008, 02:10 AM // 02:10
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#31
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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What's next? Daze -it's kinda meh
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Sep 17, 2008, 03:33 AM // 03:33
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#32
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by [DE]
What's next? Daze -it's kinda meh
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I think every skill in the game should cause AoE DW tbh
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Sep 17, 2008, 07:57 AM // 07:57
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#33
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Cracked Armor is FTW. I don't think that 60AL should be the lowest reduction it causes, despite most decent casters using a shield set. I think the reference to DW was the best in terms of justification for Cracked Armor reducing armor to below 60AL:
Quote:
Originally Posted by MsMassacre
I don't think you should be immune to an armor-worsening condition just because your armor already sucks. You aren't immune to deep wound just because you have a low health total. You aren't immune to weakness just because you only put 6 points into your weapon skills. Etc
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As for the people who think that Cracked Armor absolutely blows, and a few have said as much, that's sad; it really is.
Quote:
Originally Posted by [DE]
What's next? Daze -it's kinda meh
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I hope to God that you just forgot to add the '/sarcasm' to the end of your post, [DE]. Really, I do.
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Sep 17, 2008, 09:04 AM // 09:04
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#34
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Of course Cracked Armor works in PvE. You'll never be able to put a HM monster down to 60AL.
However, the PvE builds that benefit most from the actual effect of Cracked Armor are the builds that suck.
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Sep 17, 2008, 10:40 AM // 10:40
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#35
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Wilds Pathfinder
Join Date: Oct 2005
Location: Netherlands
Guild: None but Fools [nuts]
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I like cracked armor in PvE. Especially in HM I always bring "Finish Him" when I have the chance. It makes bosses go down faster when vanquishing.
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Sep 17, 2008, 12:23 PM // 12:23
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#36
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Furnace Stoker
Join Date: Sep 2007
Location: Poznań, UTC+1
Guild: We Are From Poland [Pol]
Profession: N/A
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[Weaken Armor] is like a +10dmg bonus for all allies. CA is definitely a great condition and requires no changes IMHO. Plus the idea of CA being useless on casters is ridiculous. Blind is useless on casters- it's kinda meh???!!?!
Last edited by Mordiego; Sep 17, 2008 at 12:26 PM // 12:26..
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Sep 17, 2008, 03:17 PM // 15:17
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#37
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Cracked Armor is awsome on a caster, use it as a cover condition.
AoE Cracked Armor spells are great to cover other conditions (Daze on a caster) as well as eliminating the shield set. ANY caster worth his salt will switch to a shield set when dazed be cause they know the damage is coming.
[Shell Shock] is easy enough to run on a Warrior due to low energy cost as well as being in line with [Conjure Lightning] and/or [Shock] good for linebacking aswell, go head and [Frenzy] with Cracked Armor it's fun.
Cracked Armor has a low energy cost and a low recharge on the skills used to apply it and, as already said, have great synergy in TEAMWORK with other professions.
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Sep 17, 2008, 04:08 PM // 16:08
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#38
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Academy Page
Join Date: Aug 2008
Location: Wisconsin
Guild: [LaiD]
Profession: R/
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Aside from canceling out shield sets on casters you can also use it to cancel or reduce those armor buffing shouts that cannot be directly removed: ["Watch Yourself"] ["Shields Up!"] ["Stand Your Ground!"]
Or somewhat mitigate damage reducing ones (allowing more damage to higher AL's): ["Incoming!"] ["They're On Fire!"]
Or reduce buffs from weapons spells and items: [Resilient Weapon] [Protective Was Kaolai]
Or even help against [Ward Against Elements] [Ward Against Harm], etc. I think you get the point.
And as a melee character do you really need a caster to have less than 60 armor to kill them? Honestly? Warriors with points in strength get the penetration bonus which effectively puts them below 60 (req a shield and you put them at 50AL), most assassin damage is armor ignoring anyway, and as a dervish... well, if you can't kill a caster even with a shield you should probably find a different profession. Even rangers and paragons would be able to abuse it; chuck a cracked armor into a IWAY/Zergway/SWAY team and then see how much QQing ensues.
Last edited by Raul the Rampant; Sep 17, 2008 at 04:13 PM // 16:13..
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Sep 18, 2008, 12:04 PM // 12:04
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#39
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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Another thing that shouldn't have been added to the game, it only did wrong.
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